Super Flying Gentleman

Super Flying Gentlement is my first released game. It is heavily inspired by indie hit, Flappy Bird. I wanted to create something reasonable simple and fast. I vastly underestimated the time and effort required to created something more than a simple clone. The game is written in Java and uses LibGDX as its main framework. Another important part is Spine , advanced tool for 2D animation. Collision detection is achieved with Box2d. Web demo is powered by GWT. ...

January 1, 2016 · PiotrJ

Duality

Duality was my entry for Ludum Dare 30. It is run from console and was made in Go programming language. Source on available on Github.

January 1, 2016 · PiotrJ

Seamless

Seamless was my entry for Ludum Dare 27. Seamless is a simple 2D platformer. As with my other games it is written in Java and uses LibGDX as its main framework. Character animation is made with Spine . Collision handling is achieved with Box2D . The main goal is to get to next chamber before the 10 second timer runs out. The most aparant issue with the game are the controls. Turns out making Box2D character move in sensible way is quite challenging. You can find the source on Github. ...

January 1, 2016 · PiotrJ

Project R

Project R is was an university game project I did during my exchange in Spain. The game is written in Java and uses LibGDX as its main framework. Another important part is Spine , advanced tool for 2D animation. The game features three heroes with various abilities. The goal is to reach to lowest possible level of the dungeon. To do that player has to defeat the monsters and other obstacles. Its optimized for touch input. Some of the art was created by Dariusz T. ...

January 1, 2016 · PiotrJ

New site!

Welcome! New slick site made with awesome Hugo!

January 1, 2016 · PiotrJ